Actually, I was looking for this information for 3 years!...now thanks to you, the manual is on my hands and of great help, cause I understand now where I was doing wrong connections and wires...excellent, I'll be back to you if in need, thank you.
This manual covers the main equipment features only. While it also includes the procedure for saving and loading from the now long obsolete memory cards it does not mention the how to operate with the optional floppy drive interface so I am still at a loss about how to use this! Note that there is a separate manual covering the MIDI interface and programming via the keyboard, not included in this download. You will also need to get hold of this if you want to use the MIDI interface properly. Basically there is little difference between this manual and the free to download manual for the similar PR60 model.
The manual was properly scanned and perfectly readable. The only small problem is that I couldn't use my dear Ctrl + F to find a word I needed.
Text excerpt from page 120 (click to view)
Loop Effect Parameter Functions
Parameter List
CHORUS/DELAY/DBLN (Doubling)
This selects the chorus, delay, or doubling effect.
â� When â��DBLNâ�� is selected Dly Tme
which sound is delayed).
0.5 � 50.0 ms
This parameter adjusts the delay time (i.e., the interval for
FX Type
E.Level
This adjusts the volume of the delay sound.
0 � 100
This sets the type of the effect. CHORUS : A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader. DELAY : This creates a thicker sound by applying a delayed sound to the direct sound. DBLN : By adding a slightly time-delayed sound to the direct sound, this produces the impression that multiple sources are sounding together (a �doubling� effect). The delayed sound will be output from the side opposite to which the playback track has been panned.
REVERB
Reverberation (or reverb) is the effect caused by sound waves decaying in an acoustic space, or a digital simulation thereof. This decay occurs because sound waves bounce off many walls, ceilings, objects, etc. in a very complex way. These reflections, coupled with absorption by various objects, dissipate the acoustic energy over a certain period of time (called the decay time). The ear perceives this phenomenon as a continuous wash of sound.
Type
This selects the Reverb Type. ROOM : Simulates the reverberation in a small room. HALL : Simulates the reverberation in a concert hall.
â� When â��CHORUSâ�� is selected Rate
Adjusts the rate of the Chorus effect.
0 � 100 0 � 100
Depth
Adjusts the depth of the Chorus effect.
Pre Dly
after the direct sound has been output.
0.5 � 50.0 ms
Rev Time Tone
0.1 � 10.0 -12 � +12 0 � 100
Adjusts the time needed for the effect sound to be output
This parameter adjusts the duration (time) of the reverb.
E.Level
Adjusts the volume of the effect sound.
0 � 100
Adjusts the tone.
E.Level
This adjusts the volume of the reverb sound.
â� When â��DELAYâ�� is selected Dly Tme 10 â�� 1000 ms
This parameter adjusts the delay time (i.e., the interval for which sound is delayed).
Feedback
0 � 100
This parameter adjusts the amount of feedback. Changing the amount of feedback causes the number of time the delayed sound is repeated to change as well.
E.Level
This adjusts the volume of the delay sound.
0 � 100 0 � 100
Rev0.10
Rev Send
Adjust the volume of the reverb that is applied to the delayed sound.